Source code

In this section you can download the source codes of some of my applications.

The source code is published under the GNU General Public License version 3 (GPLv3)

Copying Machine 3 beta 2

Development of Copying Machine started in 1997. But Copying Machine 3 has been rewritten in the last 2 years. The code isn't completely document but I believe that any programmer with moderate experience should be able to understand and modify it.

  • Status: Beta version
  • Development platform: Visual Studio 2008 - Visual C++

31 for Windows

Development of 31 for Windows started in 1995. The source code reflects my own learning curve in programming, so don't expect the code to be very clean :-). It is not documented but I think it is not that complex. I believe that any programmer with moderate experience should be able to read the structure of the code.

  • Status: Stable version
  • Development platform: Borland C++ 5.02 - Object Windows Library

Card game 3D

Over two years ago I started this project as a study on how OpenGL works. As always I tried to make a card game. Initially the development progressed steadily but I was´t satisfied with the overall look and feel. It works quite well but it doesn´t look catchy and the animations are very bad! But anyone who tries to do something with OpenGL can learn a lot from it.

The code is not cleaned up, but it is fairly structured and nicely written (for a personal expirement that is).

  • Status: Experiment
  • Development platform: Microsoft Visual C++ 2005
  • 3D: OpenGL