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Configuration - The Extra tab Table of Contents Configuration - The Buffs tab

The Chain tab

Here you can setup your "chains". Chains is a sequences of actions (spells) which will be cast one by one, or better group by group. This allows you to assign a certain casting sequence to only one mouse key, instead of having to press multiple keys. This maybe is best explained by an example. If you look at above screen, then you can see above configured:

  1. First the spell "Corruption" is cast at the target (line 1) and at the same time the pet attacks the target (line 2)
  2. At the next mouseclick "Immolate" will be cast on the target (line 3)
  3. Next mouseclick, "Curse of Agony" (line 4)
  4. Next mouseclicks, "Shadow bolt" (line 5). This will be repeated ("loop" on the right)
This behavior can be modified, like "refresh" indicates that the spell will always be refreshed if not present on the target (debuff), or "loop" will keep casting the spell.

The chain will be resetted when you change your target. Even if you switch back to your old target, the chain will not continue from the point where you left off, but start again at the very beginning! If your chain reaches the end.

Chains can be assigned to mouse clicks, like any other action. Check the appropriate tab where you would like it to assign to.

Condition The condition of when/how the line should be triggered.
  • none: This line will not be executed (skipped)
  • then: This line will be executed after the previous line (after a mouse click)
  • and: This line will be executed together with the previous line (at the same mouse click). Note that some actions need their "own" mouseclick to trigger casting, so you have to take care what you combine here. It is for example not possible to cast two spells at once! This is not a restriction of ClickHeal, but of the WoW API
Frequency The frequency of line execution or special conditions.
  • once: This line is only executed once. Then the next line is taken
  • refresh: This line is executed once but if the "chain pointer" is already further down the chain list, this line will be executed again if the spell is missing at the target. Currently this only makes sense for debuffs, as ClickHeal needs a way to detect if the spell is "applied" to the opponent.
  • loop: This line will be repeated indefinately. Use this setting at the end of your script if you have a spell you want to repeat until your oppononent is dead (e.g. Shadow Bolt)

This is another example for a very small, but useful chain. It is tailored towards Hunters. This chain allows you to simultaneously cast "Hunter's Mark" onto your target and have your pet rush into the fight. Saves you again one mouse click!

Configuration - The Extra tab Table of Contents Configuration - The Buffs tab
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