2019 01 02 - new objects / changed object on the maps. - trees, farm houses, shacks, and a few churches scattered over the landscape - cities / villages / hamlets are now like Single Play - factories have MG AA now - cities, villages, towns have AA now. - bridges have AA now, or more AA - new Railyard stations, were in game but not used for some reason. - trains in the landscape, close to some bridges - frontline updated with more brigades. - some frontline aerodrome / factories and others are now more heavily defended - War Forces RFS is based on RFS but it is missing : - Real Wings (tm) - de-uebered flightmodel - Roland CII twoseater and Pup 1 1/2 with backfiring machinegun - driveable Mark IV tanks You are very much encouraged to use rssplyr's patchmanager ( FM switcher ) which allows you to easily swap in and out any patches that sit in folders under multi, simpatch, 3dpatch, shell RFS v2, v3, v3b, v4 no longer available. secure player / patch manager in download with patches. 2018 12 06 fixed the lo020008.dat file. or in english: the hangar on the island map: the main german aerodrome has on it's south east corner a hangar where mistakingly a AA machinegun nest is hiding. and not working. this patch fixes that problem. (all RFSv5 versions) 2018 12 02 The Marne map has been updated. It had conflicting entries with the standard lndmrks0.dat file from Red Baron 3D this has been corrected. This means that even with RFS installed, Marne lndmrks0.dat file does not conflict with standard Sierra Redbaron servers. The other maps never had a conflict. Note: Marne map in a rfs server will not look different from the original RFS Marne map. it has exactly the same targets, but the original villages are now all where they should be. The affected villages where remote, at the edge of the map, the reason why no one ever noticed.